PVU 4.0 - PVE Mechanics & Facts
After a long time awaited, finally the PVE Mode will be live in update v4.0, which will be available at the end of May, 2022.
In light of this awesome news, we want to prepare the community with some basic knowledge about how the game would be played – so brace yourself for a storm of numbers and facts!
1. Element and Type
Each Undead and Plant now belong to a type and an element. While the elements mostly tell you what they can do – the type will be the key factor in determining the resistances against each element in the game.
As the chart above demonstrated, an Undead type is very important as knowing what kind of elements it resists the most will surely change the outcome of a battle.
While each Undead might belong to a different type, all the NFT Plants belong to the Flora type by default – which makes all Plants share the same resistance chart.
2. Buff and Debuff
As the battle goes on, the sheer number of calculations of stats will gradually become boring – and thus, we want to add another spice to the game.
Alongside damaging skills, some (if not almost) of the skills in the game will apply additional effects:
Buff: positive effects that generally enhance self/allies' combat prowess and/ or survivability
Amped: Increases ATK and default attack damage
Bulked: Increases DEF and grants damage resistance
Haste: Increases attack speed
Fleet: Increases movement speed
Warded: Increases all elemental resistances
Regen: Restores HP over time and enhances the healing power
Debuff: negative effects that range from lower enemy stats and/ or hinder their abilities
Burn: Inflicts damage over time and neutralizes the target’s FIRE resistance
Poison: Inflicts damage over time and reduces the target’s overall damage
Bleed: Inflicts damage over time and deals direct damage if the target receives any extra source of damage
Slow: Reduces movement speed
Feeble: Reduces attack speed
Impaired: Reduces ATK
Broken: Reduces DEF
Blind: Grants a chance to miss on default attacks
Silence: Stops the target from using skills
Disarmed: Stops the target from using default attacks
Stun: Completely neutralizes the target
Fire/ Water/ Ice/ Wind/ Thunder/ Earth/ Plant/ Dark Blight: Reduces the resistance of corresponding elements
3. Undead Gallery
Role: Tanker | Physical Damage Dealer
A fearsome predator lurking around the rocky mountains. It possesses unparallel strength which can easily break rocks and boulders with mere slams, and since its body is covered by sturdy carapaces from head to tail, its defensive power is also unquestionable. Adepts of close and personal combats, Drockwyrns are ideal as frontline tankers – as it can sponge attacks from the enemy easily and deal severe damage back in turn.
Prima Shell [Level 1] - When its HP is high, sustains less damage from all sources
Feralism [Level 10] – Grants Lifesteal and also replenishes HP upon felling enemy units
Stone Carapace [Level 25] – Increases DEF and reflects some of taken damage back to attackers
Horn Slam [Level 40] – Tackles and hurls the closest enemy unit, dealing heavy damage
Mad Charge [Level 55] – Rushes forward, knocking all enemies on its path, dealing damage and inflicting Stun effect
Scale Shed [Level 70] – Revives after being killed with a massive boost to ATK in exchange for the complete abandon of DEF
Role: Assault Leader
While its stats seem to be inferior to other Stage 3 Undeads, Wailforce makes it up by its wicked intellect and the strength of its packs. As an Alpha leader, it possesses strategic wit as well as powerful claws and fangs to shred the enemy into pieces.
Razor Fang [Level 1] – Default attacks have a chance to deal extra damage and inflicts Bleeding status
Freezing Fang [Level 10] – Default attacks have a chance to deal extra damage and inflicts Feeble status
Atomic Phase [Level 25] – Grants a chance to evade default attacks
Empowering Howl [Level 38] – Enchances ATK and movement speed of nearby allies
Demoralizing Howl [Level 53] – Inflicts Slow and Broken statues to nearby enemies
Lethal Lunge [Level 66] – Lunges at an enemy from afar, dealing severe damage and has a chance to insta-kill it
Role: Spellcaster | Disruptor
This night hunter is a threat to even the most fearsome Undeads, as it can move silently within the darkness and attack its foe with unforgiving spells. Possessing high attacking power and a long-ranged attack only make the matter worse, as only a few species can actually retaliate against this nocturnal creature without being killed in the first place.
Fling [Level 1] – Flings a magical orb from long distance, dealing damage and inflicting Stun status
Silent Sound [Level 10] – Grants immunity to Silence status
Gust [Level 25] – Blasts out a tornado dealing damage to enemy units on its path and knocks them back
Mind Control [Level 39] – Take control of an enemy unit, making it fights against its allies
Deafening Sonic [Level 57] – Dealing heavy damage to a large area, inflicting Imparied and Feeble statuses
Aerial Slash [Level 72] – Default attacks have a chance to deal direct damage and inflicts Bleeding status
That’s all we have to share for the upcoming update v4.0 and the PVE Mode. We hope these knowledge help the community to understand more about the game and what to prepare to have a stronger start when 4.0 lands.
In order to give the users an upper hand, another Offering Event will be opened at the end of May, 2022. The main focus of this Offering Event orients around NFT Spell cards and Stage 2 Plants, both can be used immediately right into the PVE Mode.
We sincerely thank you for the long-term support, PVU Community.